Today’s focus is on scalameta. In this introduction post we’re going to see how to create a macro annotation to generate protobuf formats for case classes.
The idea is to be able to serialise any case classes to protobuf just by adding a
@PBSerializable annotation to the case class declaration.
Then behind the scene the macro will generate implicit formats in the companion object. These implicit formats can then be used to serialise the case class to/from protobuf binary format.
This is quite similar to Json formats of play-json.
In this post we’re going to cover the main principles of scalameta and how to apply them to create our own macros. Continue reading “Generating protobuf formats with scala.meta macros”
Akka actors fits nicely with DDD (Domain Driven Design) to design an application. E.g. It’s quite natural to model entities as individual actors who can be persisted, …
One of the key aspect in DDD is the notion of bounded context. A bounded context is simply a “self-content” component. It can interact with other components but it is coherent on its own. Each bounded context has its own domain model which belongs only to itself and should not leaked or be influenced by other bounded context.
Anti-corruption layers (aka translation layers or adapter layers) are used to enforce this principle. Basically their role is to translate the core domain objects into/from another domain that is used for communication or persistence.
In this blog post we’re going to try to follow the DDD principles to build a small (contrived) application using Akka and try to figure out the best way to build efficient anticorruption layers. Continue reading “Building anti-corruption layers with Akka”
Protocol Buffer (aka Protobuf) is an efficient and fast way to serialise data into a binary format. It is much more compact than Java serialisation or any text-based format (Json, XML, CSV, …).
Protobuf is schema based – it needs a description (in a .proto file) of the data structures to be serialised/deserialised.
On the JVM, protoc (the Protobuf compiler) reads the .proto description files and generates corresponding classes.
For Scala there is a very good sbt plugin “scalaPB” that follows the same process and generates case classes corresponding to the .proto files definitions.
The .proto files are an easy way to describe a protocol between 2 components (e.g. services). However there are some cases (e.g. writing to persistent storage) where the .proto files definition are just unnecessary and add superfluous complexity. (Who likes to read auto-generated code?).
In such cases it would be much easier to serialise an object directly into protobuf (using its class definition as a schema). Afterall this is what the protobuf java binding does: it serialises (auto-generated) java classes into protobuf binary format.
To that matter, let me introduce – PBDirect – a scala library to directly encode scala objects into protobuf. Continue reading “PBDirect – Protobuf without the .proto files”
It’s been a while we haven’t covered any machine learning algorithm. Last time we discussed the Markov Decision Process (or MDP).
Today we’re going to build our knowledge on top of the MDP and see how we can generalise our MDP to solve more complex problems.
Reinforcement learning really hit the news back in 2013 when a computer learned how to play a bunch of old Atari games (like Breakout) just by observing the pixels on the screen. Let’s find out how this is possible! Continue reading “Reinforcement learning”